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Gen.G and Partners Launch Work From Home: The NetWORK Conference

Gen.G, the global esports organization, and its partners Eastern Michigan University and the University of Kentucky (UK), announced plans to launch its first-ever Work From Home: The NetWORK, a conference designed to provide professional development in esports and gaming, according to a recent press release. The two-day event will take place April 10-11, 2021, virtually, and offer panels, content, and tournaments led by esports professionals, content creators, esports front office executives, and collegiate players and coaches. It will be streamed live on twitch.tv/gengesports.

Panels will cover topics such as career paths and opportunities in esports, how to get hired in esports, collegiate conference panels, tips and tricks for content creation, how to run an esports organization at school, art & gaming, coaching in esports, and journalism in esports. Fireside chats will include topics on working in an esports front office and building a path to becoming a pro esports athlete.

Guests include a broad cross-section of the industry, including esports personalities OWL Pro Dustin “Dogman” Bowerman, MISSHARVEY of Counter Logic Gaming, gaming creators Jessica Kim & mrwootwoot, and industry professionals, including Riot Games Sr. Motion Graphics Artist Dave Felton & Gen.G Marketing Manager Jourdan Kerl. Panels will be moderated by students, including some 2020 winners of the Gen.G Scholarship Foundation.

The event will also feature collegiate esports tournaments across League of Legends, VALORANT, and Rocket League offering a $1,000 grand prize to each winner of the tournaments. Schools from across the country will be invited to participate.

“Our partnership with Gen.G continues to elevate to new heights as we bring together some of the best talents in the nation to offer professional development for students seeking a career in esports and gaming,” said Eastern Michigan University President James Smith. “We’ll also have some fun watching schools compete in our tournament to take home the grand prize.”

“Education is so critically important for Gen.G, and we are focused on developing the next generation to work in our industry,” said Gen.G’ CEO Chris Park. “This event is a true testament to the collaboration among Gen.G, Eastern Michigan, UK, partners, and speakers to create a unique experience for students.”

Eastern Michigan and UK have collaborated on several integrations including tournaments, summer camps, charity streams, and most notably, as founding partners of the Gen.G Foundation, a $1 million commitment to developing the next generation of leaders in the gaming industry over the next 10 years. The fund will be used to support women, people of color, and low-income students enrolled in a United States university or college who are interested in majoring in gaming, esports, entrepreneurship, journalism, or content creation.

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